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Hinterland Hermit
At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.
- Set: Dark Ascension
- Card Conditions: Near Mint
- Game: mtg
- Typ: Creature
- Toughness: 1
- Podtyp: Human Werewolf
- Border color: default
- Rarity: Common
- Cost: 1R
- Power: 2
- Legacy: Legal
- Vintage: Legal
- Extended: Legal
- Standard: Legal
- Autor: Steven Belledin
- Print: Non-foil - NF