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Mardu Charm
Choose one —
• Mardu Charm deals 4 damage to target creature.
• Put two 1/1 white Warrior creature tokens onto the battlefield. They gain first strike until end of turn.
• Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.
• Mardu Charm deals 4 damage to target creature.
• Put two 1/1 white Warrior creature tokens onto the battlefield. They gain first strike until end of turn.
• Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.
- Set: Khans of Tarkir
- Card Conditions: Near Mint
- Game: mtg
- Typ: Instant
- Rarity: Uncommon
- Cost: RWB
- Autor: Mathias Kollros
- Print: Non-foil - NF