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Temur Battle Rage
Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.
Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.
- Set: Double Masters
- Game: mtg
- Typ: Instant
- Rarity: Common
- Cost: 1R
- Legacy: Legal
- Vintage: Legal
- Print: Non-foil - NF