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Temur Charm
Choose one —
• Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.
• Counter target spell unless its controller pays .
• Creatures with power 3 or less can't block this turn.
• Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.
• Counter target spell unless its controller pays .
• Creatures with power 3 or less can't block this turn.
- Set: Khans of Tarkir
- Card Conditions: Near Mint
- Game: mtg
- Typ: Instant
- Rarity: Uncommon
- Cost: GUR
- Autor: Mathias Kollros
- Print: Foil - F